We are looking for Godot Game Engine expert candidates for a project delivered through the hiring partner.
What you'll do
- Create and modify 2D and 3D games using Godot.
- Develop gameplay mechanics, animations, and UI elements.
- Work with GDScript, scenes, nodes, and game physics.
- Troubleshoot game issues and optimize performance.
- Complete advanced Godot tasks and explain your workflows step by step.
- Create clear instructions and detailed prompts for game development workflows.
What you need
- Strong professional hands-on experience using Godot Game Engine.
- Experience with GDScript or C# programming.
- Good understanding of 2D/3D game development, scenes, nodes, and animations.
- Ability to develop, debug, and optimize gameplay systems.
- Access to Godot and ability to record your screen while completing tasks.
- English proficiency at B2 level or higher.
- Ability to explain technical workflows clearly.
Nice to have
- A portfolio of Godot game development projects.
- A relevant master's degree or PhD in Computer Science, Game Development, or a related field.
- Previous Human Data experience, such as data annotation, RLHF, or AI model evaluation.
- Experience with multiplayer games, game physics, or UI/UX development.
- Professional experience in game development.
Expertise
Who you work with
Project and contracting process: the hiring partner. Applications continue on the provider's website.
Pay and hours
This role pays $70–$130/hr. The work is remote. That is about 67% above the $60 an hour median for arts & design roles open now.
Who can apply from where
The provider has not confirmed country eligibility. Check the original offer before applying. With a profile, Tier1 checks your country and languages against this role and every other before you apply.

