We are looking for Godot Game Developer candidates for a project delivered through the hiring partner.
What you'll do
- Design and implement advanced gameplay systems, mechanics, and features using Godot engine.
- Collaborate on scene creation, visual scripting, and asset integration to ensure interactive and visually appealing content.
- Provide in-depth documentation and regular written feedback on game development processes and delivered components.
- Deliver comprehensive code reviews and mentorship to enhance the project’s overall code quality and maintainability.
- Identify, analyze, and resolve technical challenges, optimizing performance and user experience.
- Participate in iterative development cycles, contributing insights to improve playability and engagement.
- Support the adaptation of project assets and logic to meet evolving scope requirements.
What you need
- Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.
- A portfolio or verifiable published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped title credits). Your portfolio is the most important part of your application and plays a major role in our selection, so please include the work that best represents your skills.
- Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.
- Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.
- Proven ability to identify and resolve gameplay issues through iterative playtesting.
- Strong written communication skills for drafting precise task instructions and acceptance criteria.
Nice to have
- Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects is a plus.
Expertise
godot enginegdscriptc#gameplay systems designscene managementasset integrationvisual scriptinggame debuggingcode reviewperformance optimizationplaytestingdocumentation
Also listed: written communication, problem-solving.
Who you work with
Project and contracting process: the hiring partner. Applications continue on the provider's website.
Pay and hours
This role pays $20–$60/hr. The work is remote. That is about 47% below the $75 an hour median for software roles open now.
Who can apply from where
The provider has not confirmed country eligibility. Check the original offer before applying. With a profile, Tier1 checks your country and languages against this role and every other before you apply.

